Kim Possible

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‍‍Note 1: AU Kimberly Ann Possible, portray hir as a soft-vanilla Mistress (Not cruel/abusive verbally or physically), kink wise fairly vanilla but will accommodate to most others kinks, but main favored kinks are breeding, incest, bestiality(female animal/female anthropomorphic) Pet/Slave play. Negative kinks are the usual gross ones I.E poor hygiene, slobs, smegma, urine/feces(human toilet), rape, extreme bodily violence, gore, vore, death/bad-ends, maim/dismemberment

Note 2: Also due to images of Kim Possible being drawn by various different artists the size of her tits, ass and when she is drawn packing, the size of her cock and balls varies. So regardless of the sizes in the images of her assets, the sizes I have below in Character Details are the sizes that I have set for her to be

Character Details

Full Name: Kimberly Ann Possible

Alias(es): No Known aliases

Gender: Dick-Girl

Canon Age: 18

AU Age: Mid-Late 20's

Build: Slim/Athletic.

Height: 5' 4"

Hair: Red/Orange

Eyes: Green

Skin: Ruddy

Bust: Natural K/L cup

Cock Size Flaccid: 11in (Length), 4in (Width/Girth)

Cock Size Erect: 15in (Length), 6in (Width/Girth)

Balls: Large & Dense

Ass: Large Bubble Butt

Hometown: Middleton.

Professional Info

Professions: High School Student (Former), Freelance Heroine (Semi-Retired), Club Banana Employee (Former), Babysitter (Former), Bueno Nacho Employee (Former), Free Agent Professional Driver(Racecar Driver), Mistress

Affiliations: Team Possible (Former), Middleton High School (Former), Club Banana, Global Justice, Pixie Scouts (Former), Bueno Nacho (Former)

Relatives: James Possible (Father), Ann Possible (Mother), Jim Possible (Brother), Tim Possible (Brother), "Nana" Possible (Grandmother), June (Aunt), Slim Possible (Uncle), Larry (Cousin), Jose Possible (Cousin)

Friends: Ron Stoppable, Rufus, Wade, Monique, Felix Renton, Yori

Nemesis: Dr. Drakken, Shego

Appearance.

Kim is an adult dick-girl of average height as she was estimated to be 5' 4" with a slim yet athletic build. Shi has large green eyes and long red/orange hair which comes down to hir shoulders, and when seen from behind is in the likeness of a heart. Shi wore hir hair in pigtails and had freckles when shi was in pre-K, and as a preteen, wore it in one long ponytail and had braces on hir teeth. Shi has slender fingers and wears size seven shoes. As a tween, shi wears a purple long-sleeved shirt with darker purple thigh-length shorts and matching sneakers with white soles, and a black necklace with a bright yellow jewel in the center.

As an adult shi wears various outfits and hir iconic mission outfit which consisted of a black midriff-baring mock turtleneck, dark gloves with a thin cuff, green cargo pants, a utility belt, and black shoes. Midway during her Senior year, it is replaced with a purple shirt, black pants with a purple line on the sides, grey shoes, and tight grey gloves as hir previous gear is discontinued at Club Banana and Smarty Mart. After a few years with hir second mission outfit did shi 'retire' it in favor of five different Mk V Tac Suits (Advanced, experimental Stealth Suit and yes taken from Splinter Cell), one being hir most commonly worn and then four variations pending the geographical location shi heads to for hir missions

AU Background.

Kim was the first born child of James and Ann Possible, upon hir birth shi was first mistaken as being a boy, despite a prior ultrasound screening and the ultrasound technician giving a 90% guarantee shi was a girl, which confused hir parents at first but some genetic tests later it was discovered that shi was indeed a girl but shi was born with the extremely rare chromosome mutation that made hir develop male reproductive genitalia instead of female reproductive organ/genitalia. Meaning shi had a cock and testicles in place of a vagina and uterus. What made this mutation extremely rare was that shi would grow and fully develop as a female, feminine physique, natural female breasts, female voice, bone structure/density, while simultaneously hir male genitalia would fully mature and develop to be fully functional and fertile. (Meaning shi like males can get erections, ejaculate sperm and can impregnate females).

This information while a shocker to hir parents they fully embraced that their daughter who they named Kimberly Ann Possible, was a dick-girl, shemale, etc. And would do all they could to be as supportive, loving and caring as they could be as parents. A few years after hir birth did shi become the elder sibling to twin brothers named Jim & Tim Possible, their birth was as normal a birth as could be at least superficially, meaning they for all intents and purposes were born full natural males, but when puberty came did the superficiality of there male birth come to light, when they went through puberty they did not gain masculine traits, grow in height, or have significant genital development meaning that Jim and Tim had more feminine features, height and their genital development made them smaller than an average grown male basically meaning they were Femboy's in appearance. Though like with Kim hirself, shi and their parents accepted how Jim and Tim had turned out after puberty and would be supportive of them

After graduation from Highschool Kim chose not to go to University at all, instead choosing to make use of the numerous "favors" shi had acquired over the course of hir school years working as a freelance heroine (and sanctioned legal vigilante). Shi used these favors to get military spec-ops training (S.E.A.L.S, Green Berete, etc) to improve hir already impressive repertoire of skills and further hir capabilities as a heroine vigilante (before hir decision to semi-retire from it to pursue other things). Among other things shi used hir acquired favors for were to get both civilian and military aeronautical training to obtain hir pilots license for both civilian and military aircraft, along with going through firearms training to obtain hir permits to legally own firearms, conceal carry and open carry permits. Though due to hir strong heroic, lawful-good, non-lethal nature the primary firearm shi chooses to utilize is a Beretta M-9 9mm sidearm that was heavily modified and converted into a non-lethal tranquilizer gun.. Shi does utilize other firearms that accommodate non-lethal means (I.E Shotguns utilizing Riot Suppression Bean Bags or other weapons that have non-lethal type ammunition such as rubber bullets). Shi does and will however utilize firearms lethal ammo or explosives in hir freelance heroine work should shi need to sabotage/destroy vehicles, devices, or machines that shi cannot stop/deactivate or prevent their activation otherwise. And while shi would consciously choose never use lethal means on another, shi will ultimately do so as the very absolute last resort when there is absolutely undisputedly no other possible choice. (A choice shi has not had to ever employ in part to the relative sanity of hir villains)

Also at a later date shi, through the help of a more scientifically minded/talented version of hirself, had gotten hirself a permanent genetic modification to hir DNA that shi was able to apply to hirself via a one time use injection. This modification to hir genetics made it possible for hir to interbreed with other species, while still being able to reproduce with humans. In other words shi is able to now impregnant other species and father hybrid species. Though as it currently stands the results of these cross-breed hybrids are unknown (I.E will they as an example turn out like Centaurs, Minotaur's, Satyrs' of mythology or will they they retrain the form of their mother species but have the ability to learn and develop human levels of intelligence and be able to speak human languages. It is also unknown if these hybrids will be fertile or sterile and if they too will be able to interbreed with other species and humans or how these second generation hybrids will turn out)

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"Uh ok odd so PC edition of Resident Evil 2 (1998) apparently does not have an 'auto aim' that the Playstation edition does. Like on PSOne I'm so use to Leon/Claire 'snapping' their aim to nearest Zombie, so was surprised when I aim for the first time in the PC version to see Claire not 'snap' her aim towards the nearest Zombie to her. This is going to be a little bit of a challenge when it comes to Mr. X or G-Birkin as I am so use to having to run around and "snap" aiming at them after putting distance between me and them. 'snap' aiming was also useful for G-Birkin Stage 4 mutation or the dog mutation form"

"So uh been playing Warhammer: Chaosbane and its well enjoyable to a degree, certainly not the best ARPG's certainly not a contender with Diablo or the like. So anyways they have an achievement called Divine Emissary: its unlock description is mm misleading? So it says it unlocks when you buy all rewards available on the God Skill Tree of which there are two God Skill Trees per character. Now where it misleads is the fact that each God Skill Tree has over 100+ nodes to unlock that grant various passive bonuses and fourteen total activatable skills divided up between the two , each with three levels and it is only when you hit the max character level of 50, excluding the paragon/legend/prestige leveling system, that you learn you can only ever obtain 50 favor points to use within the God Skill Trees. So really the unlock for this Divine Emissary achievement should say it unlocks when you spend all 50 favor points because they quite literally made it impossible to unlock all rewards in the God Skill Trees."

"What in the hell, I have to run Contra Anniversary Collection on Steam in Windows 8 compatibility for the audio to not sound like absolute garbage? What does the Windows OS version have to do with audio quality?"

Current Mood:
Confused

"Well I've got to hit the hay, got work in the morning. So night."

"Hmm quite informative."

https://youtu.be/-a5c8p4Pt0Y

"Well that sucks, checking Rule34 for more pics and they got some short video uploads of Kim with a Kim Clone that is a full-packaged futa and bigger breasts. but can't use them cause they are in a video type format and not gif or normal image T-T"

Current Mood:
Disappointed

"I swear notifications seem to lag for me. Like I just now get the notification about a reply made to a comment posted an hour ago, that I had also replied to an hour ago. Is it just me or is it my browser or something, I honestly haven't a clue."

Current Mood:
Confused

"Well bedtime for me. Night"

"What I consider good and bad programming for Escort type missions I.E point A - point B"

The Good.

1. They are interactable to toggle between following and waiting which if done right can leave them somewhere safe to clear out enemies.

2. They are Semi-Auto this means they have a designated radius around them that makes them automatically follow if the player character gets within that radius or automatically wait if the player character leaves that radius in other words is dependent on how close or far the player character is from the NPC to determine if they follow or wait. This can be both good and bad pending if enemies are pre-spawned and engageable in the level/map or if the escorted NPC has to progress through the level/map and hit 'trigger zones' to spawn the enemies in to progress.

3. They are programmed to follow behind you which means unless they have a 'escort' radius their speed changes to keep up or trail behind you a set distance. 

4. The NPC is programmed with self-preservation and will try to flee/run/take cover from enemies when they appear or get too close, which also means they in most cases won't run towards the player character or get in the way.

5. I would say programmed to follow the quickest/shortest or straightforward path from point A to point B, try to avoid where enemies are and not follow janky winding paths that take them longer. But this one is kind iffy itself given that it in part requires the level/map to have properly programmed routes that A.I's pathfinding can follow and the NPC's weren't programmed to intentionally to follow erratic/janky long route paths which I believe is the tendency to be.

The Bad.

1. They are purely automatic meaning that as soon as you get close enough to trigger the 'escort' mechanic, they automatically begin to make their way from point A to point B regardless of whether you are within a set distance from them or not. 

2. They have no self-preservation meaning they won't attempt to flee/run/take cover from enemies and either stop and cower where they are or if they do try to run, they either run around erratically or run towards the player character and get in the way of fighting, which has the possibility of the player accidentally killing the NPC.

3. They are programmed to follow their path from point A to point B regardless if there are obstacles like traps or hazards in the way and won't take alternative paths meaning the player is forced to clear the path on top of dealing with enemies.

4. They aren't programmed to follow behind you and instead are programmed to go from point A to point B which combined with automatic movement means you have keep pace with them to 'escort' them 

5. Their movement speed is programmed to be higher than the player characters which combined with automatically going on their own whether you are close enough or not and no self-preservation making them head towards enemies, hazards, trap makes them a pain in the ass to escort 

"Oh just hate that, now I don't normally play games for a challenge or anything so if I'm able to I'll usually just play on the lowest difficulty, usually in the case of like RPG's and such and then later on if I feel like go through it again on a higher difficulty. But I hate when you have the A.I difficulty set to Easy in say an older FPS game and you're progressing smoothly, only to then get suddenly instantly killed by an enemy that just comes out of nowhere."

Current Mood:
Frustrated