Karlach
Karlach is an extremely passionate individual who strives to live life to the fullest. She tends to speak excitedly regarding any of life's simple pleasures, whether that be food, drink, friends, or intimacy. Her demeanor is generally joyous and very forward, having no fear of loudly proclaiming her love of being alive and how much she cares for those close to her. Her positive disposition and infectious energy seem to allow her to make friends easily. Interactions with those who knew her prior to the events of the game's story imply that she has always been this exuberant, even as a poor child growing up in the outskirts of Baldur's Gate.
In addition, Karlach has a very strong sense of right and wrong. She enjoys attempting to help innocent people with their troubles and not expecting anything in return, something she finds in common with Wyll after their rocky first meeting. Her honesty can cause her to come off as somewhat naive at times. As befitting a Barbarian, Karlach is very impulsive and easy to provoke, always ready to jump into a fight, especially if it means fighting someone attempting to talk their way out of answering for their crimes. She also gets along well with Astarion, despite their moral differences, due to both wanting to live their life outside the shadow of their abusers.
Karlach was a citizen of the Lower City of Baldur's Gate before being taken prisoner and forced to fight in the Blood War, the eternal conflict between demons and devils. She was a prisoner and champion of Zariel, Archdevil and ruler of Avernus, the first layer of the Nine Hells. Taking a risky chance on escape, Karlach boarded a hostile Mind Flayer ship when it appeared in the sky of Avernus. Using it, she made her escape from the Hells but was infected with a Mind Flayer Tadpole in the process. Now hunted, Karlach is a fugitive on the run from Zariel's forces, who seeks to have her warrior returned to her, and punished.
Level 6 Stats:
- Strength: 18
- Dexterity: 13
- Constitution: 16
- Intelligence: 8
- Wisdom: 12
- Charism: 10
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