Milla Maxwell

  •  ·  Standard
  • 8 friends
  • 8 followers
  • 193 views
  • 1 votes
  • More
Rieze Maxia, a world where humans and monsters coexist with spirits. The spirits support human civilization by granting wishes, such as the ability to channel mana as spirit power, and in turn are protected by those wishes. The most powerful of these spirits is a being called Maxwell, though its true nature is unknown. In Rieze Maxia, there are two main countries vying for supremacy. Rashugal is an empire with a long history whose free use of spirit power has granted it incredible majesty and prosperity. Auj Oule is a developing country whose power is derived from the control of monsters and the might of its military.

Milla Maxwell

A mysterious 20-year-old girl who can control or summon all four types of elemental spirits, Efreet, Gnome, Sylph, and Undine. She claims to have traveled from a hidden shrine in the mountains after sensing the destruction of a vast number of spirits. She is ruthless when it comes to her goal of protecting Rieze Maxia and will do anything to fulfill her mission without showing any hesitation. Naturally, she is disgusted by those who bear no responsibility to the world. She is very honest and straightforward. Though claiming that she has the most superior spirit intellect, she has no idea of how to live as a human being. In battle, she primarily uses swords. Her "Spirit Shift" ability lets her convert her regular spells into special altered artes that can be cast instantly.

Having lived twenty years together with the Four Great Spirits, Milla has had little human contact except with her worshippers in Nia Khera. As a result, her social skills are dangerously lacking. Contrary to popular belief, Milla does not know everything and her knowledge of human behavior stems largely from what she has read in books, leading her to have many odd mannerisms. The problem is that she seems to believe just about anything she reads in books, and Jude questions on more than one occasion exactly what kind of books she's read. She also heeds no mind to her rather light attire, claiming that it is comfortable and easy to move in, despite Jude's initial discomfort. In spite of her odd mannerisms, Milla is frequently shown to be extremely wise, as noted by several characters, including Rowen, who would expect no less from the Lord of Spirits.

Milla (Fractured)

A fractured dimension is a world whose history differs from the prime dimension in some key way. The thing that differs the most about a world is a divergence catalyst, and it can be anything, from an item to a monster or even a person.

Milla is the fractured version of the prime Milla Maxwell and stopped Exodus and the completion of the Lance of Kresnik at the age of six. Having fulfilled her mission, she no longer has control over the power of Maxwell and cannot summon the Four Great Spirits. She is similar to a regular human now, though due to her special upbringing, she has few friends and is stubborn and haughty, often becoming emotional and acts childish despite her age. She lives in Nia Khera with her twin sister and the Great Spirit Muzét.

As the fractured version of Milla Maxwell, she almost shares the same appearance as her prime self in the prequel with a few differences, most notably with the lack of the green hair lock and a white and black outfit in contrast to the original white and purple outfit.

Milla is rough around the edges, having spent the last fifteen years after completing her mission living in relative safety in Nia Khera alongside her sister. She can be abrasive and a little volatile, but in the end, she cares deeply about those she loves. As she is fully aware that she is not the true Maxwell, Milla lacks Milla Maxwell's otherworldly demeanor and is a little more integrated with humanity, though still noticeably separated. She chafes a little under the reverence that the people of Nia Khera treat her with, as in her heart, she wants people she trusts as equals.

General Rules.

  1. Please only add if your willing and able to roleplay. I don't like collecting large friend lists only to engage with one or two people regularly.
  2. I prefer a good story or plot/scene idea to begin with so discussions are much preferred over random starters.
  3. Don't control my character for any reason. Even if you can mind control or hypnotize, I will decide how she reacts and how affective it is. This also includes using suddenly jumping forward in time to our characters suddenly engaged in sex.
  4. Real life will always take priority so I won't rush you for replies. I expect the same from you, so if you keep pestering me or messaging me asking for a reply then I will block if it persists.
  5. I'm not too fond of heavy rape or dark themed roleplays.
  6. Futa isn't something I enjoy so I will deny/refuse any futanari characters/content or similar.
  7. If your profile is private then I will more than likely deny you.

Roleplay Details.

  • My DMs will remain open to everyone so please feel free to send a message if you have an idea or wish to discuss beforehand. This helps especially if your profile doesn't make it clear everything you have to offer.
  • Generally I prefer to avoid relationships or the same pairing throughout the roleplay. I much prefer multiple partners if the roleplay continues.
  • My favorite themes are; Threesomes/Groups/Gangbangs, Dirty Talk, Anal, Spanking, Public Nudity, Public Settings/Outdoors, Audiences/Crowds, Groping, Monsters/Creatures/Beasts, Size Differences, Age Differences.
  • Themes I don't like are; Scat, Watersports, Futanari/She-Male, Dick Growth, Gender Bender, Body Modification, Vore, Guro, Main Character Death, Bloodplay, Rape, Bad Ends, Loli, Hypercocks, Heavy Breeding Focus, Feet Focus, Diapers.
·
changed a profile picture
·
changed a profile cover